We provide different algorithms to use out of the box. Each has pros and cons.
Fixed Window
This algorithm divides time into fixed durations/windows. For example each
window is 10 seconds long. When a new request comes in, the current time is used
to determine the window and a counter is increased. If the counter is larger
than the set limit, the request is rejected.
In fixed & sliding window algorithms, the reset time is based on fixed time boundaries (which depend on the period), not on when the first request was made. So two requests made right before the window ends still count toward the current window, and limits reset at the start of the next window.
Pros
- Very cheap in terms of data size and computation
- Newer requests are not starved due to a high burst in the past
Cons
- Can cause high bursts at the window boundaries to leak through
- Causes request stampedes if many users are trying to access your server,
whenever a new window begins
Usage
Create a new ratelimiter, that allows 10 requests per 10 seconds.
const ratelimit = new Ratelimit({
redis: Redis.fromEnv(),
limiter: Ratelimit.fixedWindow(10, "10 s"),
});
Sliding Window
Builds on top of fixed window but instead of a fixed window, we use a rolling
window. Take this example: We have a rate limit of 10 requests per 1 minute. We
divide time into 1 minute slices, just like in the fixed window algorithm.
Window 1 will be from 00:00:00 to 00:01:00 (HH:MM:SS). Let’s assume it is
currently 00:01:15 and we have received 4 requests in the first window and 5
requests so far in the current window. The approximation to determine if the
request should pass works like this:
limit = 10
// 4 request from the old window, weighted + requests in current window
rate = 4 * ((60 - 15) / 60) + 5 = 8
return rate < limit // True means we should allow the request
Pros
- Solves the issue near boundary from fixed window.
Cons
- More expensive in terms of storage and computation
- Is only an approximation, because it assumes a uniform request flow in the
previous window, but this is fine in most cases
Usage
Create a new ratelimiter, that allows 10 requests per 10 seconds.
const ratelimit = new Ratelimit({
redis: Redis.fromEnv(),
limiter: Ratelimit.slidingWindow(10, "10 s"),
});
reset field in the limit and getRemaining methods of sliding window do not
provide an exact reset time. Instead, the reset time is the start time of
the next window.
Token Bucket
Consider a bucket filled with {maxTokens} tokens that refills constantly at
{refillRate} per {interval}. Every request will remove one token from the
bucket and if there is no token to take, the request is rejected.
Pros
- Bursts of requests are smoothed out and you can process them at a constant
rate.
- Allows to set a higher initial burst limit by setting
maxTokens higher than
refillRate
Cons
- Expensive in terms of computation
Usage
Create a new bucket, that refills 5 tokens every 10 seconds and has a maximum
size of 10.
const ratelimit = new Ratelimit({
redis: Redis.fromEnv(),
limiter: Ratelimit.tokenBucket(5, "10 s", 10),
analytics: true,
});